GAD 669 - Kyle Galenzoga

Final Design/Develop Process #3

Final Design/Develop Process #5


==(February 26, 2024) Development Process==

Importing the Playable Character and their Textures using Unity Application

Unity Development Process: Importing Rimus Character Model and Textures

After dragging the 3D Model and their textures in Unity Game Project folder, I create a Material and place the following assigned textures in the Materials Inspector one by one. The Rimus Character model have three materials and dragging them to the Model covers them in the Game test.

Process of Using Unity Application #1

Process of Using Unity Application #1

Process of Using Unity Application #2

Process of Using Unity Application #2

Unity Development Process: Organising the Textures to Insert More Materials

Here is the Screenshot process of importing textures and mixing them to create Materials for Character Model:

Process of Using Unity Application #3

Process of Using Unity Application #3

Process of Using Unity Application #4

Process of Using Unity Application #4

Process of Using Unity Application #5

Process of Using Unity Application #5

Unity Development Process: Testing the Dialogue System #1

Screenshot Process of Testing Dialouge System 1 in Player Object

Screenshot Process of Testing Dialouge System 1 in Player Object

Creating Dialogue System with Multiple Choice Feature: