Before the Day 2 Lesson, I was doing the Individual task to present my skillset on time. The rules were about showing my presentation and talking for a couple of minutes about how my skillset could bring to a potential project. Here is my list of skillset I will use for my presentation:
Art Design
Level Design (Experience Level 1)
Narrative Planner
UI Designer
Little Programmer (Always relies on Youtube Video guidelines and example forum community)
Example Artworks and Images for the Visual Presentation:

All Assets of the Escape from Zaroth's Eye Game Works Screenshot

Illustration Work of Moonlight Sanctuary Image

Arachne Concept Art character Image

All Assets of the Pilgrim's Gate Game Works Screenshot

Three Concept Art Characters with Pixel Art Image

Windmill in the Sea Rough Concept Image

Individual Skill Slide for Presentation
The first task to present myself is to create a One slide Presentation to show them in class.
I described my previous skills I've used in the past games by listing down the necessary skillsets:
Game Designer
Narrative Planner
2D Character and Background Design
Level Designer
2D Animator
Concept Artist
Pixel Artist
Before the next week[Day 4], the Lecturer wanted us to create a Game Idea and share it to the class. Come up with a Video game idea based on One of the Three Identified genres(racing, action adventure, or RTS/4X).
One slide is needed to submit and students will expand the proposed idea. Include those like:
Proposed Working Title
Genre
Setting
Plot(where necessary)
Gameplay Mechanics
Aesthetics
Initial Market Research
A representative image is also strongly recommended.