GAD 669 - Kyle Galenzoga

Final Design/Develop Process #1

Final Design/Develop Process #3


The February Game Development Planning Task

The Whole Research Purpose of this Project is to Experience on "3D Interactive Game Making with 3D Models”

All Character Names to Model List:


==(February 15, 2024) Development Process==

Starting Process Task of using Blender Application

First Attempt of Using Blender for Jaune Character Low Poly Model:

Process of Modelling Character Head in Blender #1

Process of Modelling Character Head in Blender #1

Process of Modelling Character Head in Blender #2

Process of Modelling Character Head in Blender #2

Process of Modelling Character Head in Blender #3

Process of Modelling Character Head in Blender #3

Using a Mirror Modifier for Jaune Character Model (First Attempt):

Another useful technique for Blender application, "Mirror Modifier", helps me creating the symmetrical round face of the character.

Using Mirror Modifier in Blender Screenshot #1

Using Mirror Modifier in Blender Screenshot #1

Using Mirror Modifier in Blender Screenshot #2

Using Mirror Modifier in Blender Screenshot #2

Using Mirror Modifier in Blender Screenshot #3

Using Mirror Modifier in Blender Screenshot #3

It starts with:

  1. Removing half Poly shape of the Sphere Face object
  2. Adding Mirror Modifier and changing from flat to smooth side.
  3. Arranging their 3D Body shape in the same way as the Reference Image with T pose.