Process of Creating the First Research Poster
Planning the Research Poster:
- According to the Module brief, the poster must be made in Adobe Illustrator with A3 size. It must be submitted before 14th February 2024. Use the template that the Tutor gave you in your DLE.
- As for my process of creating this poster, I should put some information about my research topic and game project. It should describe like:
- "A 3D Game where the Minor lead character explore in the bizzare world, finding/searching ways to escape and go back to the real world"
- This poster should also have a Concept Image, representing my visual quality and art style direction form to take.
Example Answers I’ve listed:
Aims:
- to develop new skills of creating 3D Character and props model
- to explore the use of light colours, aesthetics and unique art style evolution for the environment design
Research Base:
- theories of development like connecting different colour textures in any mods and design with aesthetic colours
- Understanding the use of 3D Models for Characters and Items
- using Light, Pastel and other colour Theories for the Environment Design
- Understanding 3D Character's Interaction and Narrative Choice Gameplay (Practice Development Project)
- Creating your Own 3D Model Assets for the Game Project (Practice Development Project)
Methods:
- to learn Blender application and create the necessary 3D Assets, character Hi/Low poly models and props