Game Development Process #4

GAD 553 Game Development


Refining the Previous Assets and Decisions Task

Game Progress between 3D Gameplay and 2D Cutscenes:

As the Game project develops, their progress has improved to its main point that the game started to follow the RPG story and their gameplay goals.

To describe the onboarding process of the Player's Journey of the game, there is a flowchart image on the right that follows the starting point of using both 2D Cutscene and 3D Gameplay to the end.

Onboarding Process Flowchart and Player's Journey Image

Onboarding Process Flowchart and Player's Journey Image

The Ending of this Demo game may be a cliffhanger and not the full version but, it gives Players a chance to know the story of this game is not over yet.

Refining the Main Menu Background:

The Level Design Team member gave me a short but not an important request to change and refine the Main Menu Background.

Final Improved Main Menu Background Image

Final Improved Main Menu Background Image

Adding "E button" User Interface with Text:

There was another request from the Level Designer Team Member that the UI E Button Design should refine and change their colours based on the Pirate theme.

Previous E Button with Blue Flow Background Image

Previous E Button with Blue Flow Background Image

Improved Brown Flow Background Img

Improved Brown Flow Background Img

Improved E Brown Button

Improved E Brown Button

Result of UI Instruction E Pressed Blueprint Design Image

Result of UI Instruction E Pressed Blueprint Design Image

Choosing Background Music and Why it's Rejected: