GAD 551 Module Journal #3

GAD 551 Level Design Journal Collections

”Workshop Task using Unreal Engine Part 2”

                                                      ***Day 14 (17/11/22)***

This workshop task is about improving the Main Menu design by using the Game Settings Video as a Menu Background.

Lesson Learned: Thanks to my Lecturer, I was able to learn how to "Migrate in Unreal Engine" by exporting the files from the Original Content Browser to the other Targeted Unreal Engine's Content Browser.

The Menu Background Video tasks:

Result of Editing Game Menu Background Video in Adobe Premiere Pro

Result of Editing Game Menu Background Video in Adobe Premiere Pro

Menu Background Loop Video with H.264 Mp4 file using VLC application

Menu Background Loop Video with H.264 Mp4 file using VLC application

[Result Process: Failed]

Refining Paused Menu on the Game Project’s Screen:

When I reviewed the Game paused mechanic again, I realized that my partner’s instruction was putting a Pause Button and activating the Game paused on the Tutorial Level when clicking it.