==All Relevant Mechanics in the Game Project==
“Click Sprite to Grow Big or Shrink” Script Example:
- This script was found in one of Alexander Zotov's example tutorial videos. and it uses to increase the size of the sprite when clicking in the game screen.
- It uses in click hidden objects level, only important objects/ not in finish levels but to add extra details.
“Point Click Sprite to Delete them” Script Example:
It's the same script as click sprite to grow big/shrink but this time, I change it by replacing with delete/destroy the Game object sprite. It also uses to remove sprites to find hidden objects in game puzzle levels.
“Puzzle Rotate Image Mechanic for Game Object” Script Example:
- Uses to a rotate six pieces of image each and put them in the right scene rotation to complete the level.
- One of the puzzle mechanics used for portraying the story picture and changing of the player's journey.
“Puzzle Rotate Management to Game Control" Script Example:
- Uses to manage the Gameobject arrays and connect them with the "Puzzle Rotate Image Mechanic" script.
- It also used for triggering the Win canvas when all piece images have the right rotation. It can be reset when I put a script to assign them back to zero.
“Click Sprite to Show Another Game Object Sprite” Script Example:
- Uses to click an object to show a Gameobject sprite listed in the Serializefield variable. The Same script as the check sprite but I edited to be very simple.
- Example is when clicking a sprite to show a button to finish the hidden puzzle level.